Flashbulb Interaction
http://www.flashbulbinteraction.com/index.html
Flashbulb Interaction, Inc. is a research, strategy, and design consultancy that works with clients to envision powerful and engaging user experiences for knowledge workers at the forefronts of their fields.10 techniques for an effective 'call to action' : Boagworld web design podcast
"How then do you create an effective call to action? Here are 10 techniques which help achieve just that."
Every website should have a call to action, a response you want users to complete.
Every website should have a call to action, a response you want users to complete. But how do you encourage users to act? How do you create an effective call to action.Generic Work Process - v1.0
"95% of web users do not read 80% of your content. With these statistics already working against you, how can you improve your content to ensure that readers are getting the best user experience from your site?"
あなたのコンテンツを価値あるものにする11箇条Meetup's Dead Simple User Testing - Boing Boing
streamlined user testing idea» What Is User Experience Design » Articles » Intelligent Experience Design
Dilbert on User Experience
Dilbert on User Experience May 26th, 2009 by Harry Brignull • 8 comments A selection of Dilbert strips. Oldies but goodies…
A selection of Dilbert strips. Oldies but goodies…UX Madness - 20 Fantastic Resources For User Experience Know How | Inspired Magazine
for future explorationUse It Better™
Use it better is an online tool for testing & analysing user experience and usability on Adobe Flash WebsitesSo you wanna be a user experience designer — Step 1: Resources - Pleasure and Pain by Whitney Hess
ux links
User Experience Resources: Books, blogs, publications, etc.Design With Intent | design mind
Author: Robert Fabricant Content: Over the past several months, I’ve been fortunate to meet and talk to a number of people — among them Jan Chipchase of Nokia, Peter Whybrow of UCLA, and Caroline Hummels of Delft University of
Great Article on User Centered Design
Robert Fabricant asks how designers can influence behaviour.The 7 wonders of wireframes « Boagworld
.How To Increase Site Performance Through A/B Split Testing | UX Booth
visto en el twitter de torresburriel
How To Increase Site Performance Through A/B Split TestingOpen Source Designers - A community of practice for design & user experience people in Open Source
If you’re doing design & user experience work in an open source community, then chances are we have a lot in common – no matter what community we’re working in. We have some big challenges every day, but we also know that if we can overcome those challenges we can make a really big contribution to the sustainability and increased popularity of open source software.
Leisa Reichelt's been working on Drupal (in the open) and sent this pointer to a community for people doing UED work for open source projects20 User Experience Books you should own | UXbyDesign.org
For people who make things for people who use things...10 Best UX (User Experience) Design Blogs : Web 2.0 : Technology : Blogs.com
Nine Essential Characteristics of Good UX Designers
What makes a good UX Designer / Information ArchitectThe Content Conundrum - Boxes and Arrows: The design behind the design
Article by Christopher Detzi. As web designers and information architects, we often dismiss deep consideration of content when we design interactive experiences.
Finally, a conversation about content...
"It’s impossible to fully evaluate the effectiveness of a web experience without having the content represented and under the same microscope as the design"Carsonified » Top 10 UX Myths
10 mitos da experiência do usuárioA List Apart: Articles: The Case for Content Strategy—Motown Style
What’s your role? Are you a designer who needs “real copy” for your comps? Maybe you’re an information architect trying to organize an experience, or a search engine marketer eager to influence your client with keywords they’ll actually use. Whatever your role, a content strategist can help you be more successful.
The Case for Content Strategy—Motown Style
"At a more thematic level, first working through the 'big issues' of content strategy, like communication goals and messaging, can help you hit the mark in your respective deliverables. "
Content strategy thoughts.Powers of 10: Time Scales in User Experience (Jakob Nielsen's Alertbox)
From 0.1 seconds to 10 years or more, user interface design has many different timeframes, and each has its own particular usability issues.
Jakob Nielsen's Alertbox
people can make rough decisions about a Web page's visual appeal after being exposed to it for as little as 50 ms, which is 1/20 of a second
tidsstudie over brug af website, 1 sek, 1 min. 10 min. osv.UX Exchange - Q&A site for user experience professionals
blog on uxftwCreating a Timeless User Experience
If we could tear into the fabric of time and look a decade into the future, what kind of experience might we find? In this article we will explore creating a timeless user experience.10 UX Blogs You Should Be Reading | UX Booth
10 blogs sobre User Experience, a acompanhar.Agile User Experience Projects (Jakob Nielsen's Alertbox)
Agile projects aren't yet fully user-driven, but new research shows that developers are actually more bullish on key user experience issues than UX people themselves.
http://www.useit.com/alertbox/agile-methods.html Agile projects aren't yet fully user-driven, but new research shows that developers are actually more bullish on key user experience issues than UX people themselves. # Separate design and development, and have the user interface team progress one step ahead of the implementation team. That way, when it comes time to build something, it's already been designed and tested. (And yes, you can do both in a week or two by using paper prototypes and discount user testing.) # Maintain a coherent vision of the user interface architecture. Create the initial vision during a "sprint zero" period — before any implementation has started — and maintain it through annual (or semi-annual) design vision sprints. You can't just design individual features; they have to fit together into a coherent whole — a whole that must be designed as well. Bottom-up user interface design equals a confused total user experience (the Linux syndrome).
Distributing your UX personnel doesn't mean you have to abandon all the benefits of having a centralized, specialized group. Often, a matrix structure provides a good compromise, making UX professionals part of individual projects on a day-to-day basis, but still offering some company-wide coordination.
Nothing new, but fun to throw at the suits - "Clearly, Agile is considerably better than the old Waterfall method. Good riddance to that one. However, the professionals in our new study still felt that Iterative Design was marginally better than Agile"UX Quotes- Useful Quotes on User Experience
5 Damn Easy Ways To Improve User Experience
Simple tips for a good UX. These are obvious wins...You're Killing Me Zappos
Prior to becoming a senior UX designer at Popular Front Interactive, I spent two years as a mobile UX researcher within the Georgia Institute of Technology’s Mobile Technologies Group – a lab tasked with both future-casting and then rapidly prototyping innovative mobile experiences.User Experience Designer vs. Creative Director | UX Booth
Sometimes, as a strategist, I think I fill both roles. And I know I'm wrong about that.11 Blogs to Help You Become a User Experience Expert | Web Design Ledger
So true! Especially #5.. I hate that! :O
Oh man I TOTALLY agree with #1 - I hate being forced to click for multiple page articles like that - what a waste of my time. I live in a rural area and don't have the fastest internet - waiting for each new page to load makes me more and more frustrated and less and less likely to finish the article. At the very least, offer a "view on one page" option like some sites do. On some sites, I've used the print version to view articles on one page and not interrupt my reading, but not all sites work that way, either. Please - just stop with the gratuitous multiple pages people!
I understand the marketing incentives for all of these tactics, but I have to admit that they are something that must drive non-marketers crazy.
Websites have some impractical, clunky designs. Let's aim for streamlining designs to facilitate easier web browsing and better information layout. I hate seeing poor website design. It tastes like farts. Farts, farts, farts, farts, farts!52 Weeks of UX
storytellingRich Internet Application Screen Design | UX Magazine
This article will outline the process we use to create rich applications, focusing primarily on screen design. All of the content is geared specifically toward productivity applications like Software as a Service (SaaS) products and Rich Enterprise Applications (REAs)Better User Experience With Storytelling, Part 2 - Smashing Magazine
In the first part of this Better User Experience With Storytelling series, we explored some of the basic structures and story patterns found in myths and religions. We saw how these patterns continued into modern stories such as The Matrix and Star Wars. We also explored some of the basics of bringing storytelling into the user experience process and some places to get started. Concluding this two-part article, we hear from creative professionals who are leading the way in this relatively new world of combining the craft of storytelling with user experience. We’ll also see how storytelling can be applied to more than just interactive experiences: we find it in everything from packaging to architecture.
In the first part of this Better User Experience With Storytelling series, we explored some of the basic structures and story patterns found in myths and religions.The UX Canon: Essential Reading for the User Experience Designer
The UX Canon: Essential Reading for the User Experience Designer
Extensive list of User Experience readingActivity-Centered Design - Bokardo
task in mind. This means their tunnel vision is already on, theyGuiding Principles for UX Designers | UX Magazine
USER EXPERIENCE RULESHow to Listen to the User and Hear the Experience « Usability Post
How to Listen to the User and Hear the Experience
Active Listening consists of a set of communication techniques10 New UX Books To Look Out for in 2010 | UX Booth
Livros de UX para ler em 2010The Psychologist’s View of UX Design | UX Magazine
Some choice observations on UX including: ‘People can only look at so much information or read so much text on a screen without losing interest. Only provide the information that's needed at the moment (see progressive disclosure...).’
Umfangreicher Guide einer Psychologin zu guter Usability
L'avis d'un psychologue sur la création d'interfaces utilisateursOn Engineering and Design: An Open Letter - BusinessWeek
On Engineering and Design: An Open Letter Microsoft Research Principal Scientist Bill Buxton calls for engineers and user-experience designers to learn to appreciate one anotherA List Apart: Articles: Quick and Dirty Remote User Testing
Quick and Dirty Remote User Testing (via @AListApart): http://bit.ly/azRGR0 (via @Loop11)Complete Beginner’s Guide to Design Research | UX Booth
UX Myths http://uxmyths.com/ (via @igloodigital)
Tumblr about misconceptions of UX.
A lot of this is common knowledge for most UX designers, but there are still some interesting nuggets of information.Customer Experience Mapping & «
ial plot refer to the six dimensions and three components in detail to ensur
There are six dimensions and three components of experience the map should capture. These represent important reference points for features of the service design – e.g. how the service is found, who uses it, what they’re looking for, what information they use, who and what is of most help etc. By capturing these experiential aspects we ensure the customers’ voice is represented as the service is designed and implemented.